About Me

I’m a sound designer and recording engineer based in Los Angeles, CA. My primary focus is game audio, where I strive to create immersion and support gameplay with sound. From field recording and asset creation to audio implementation, I’m highly adaptable and always learning more. I find all aspects of game design intriguing, and regularly experiment with different roles. I’m currently working as a technical sound designer on the game Dispatch.

Outside of sound design I run a recording studio called Valley Crest Recording, where I record and mix artists in a variety of genres including rock and hip-hop. I play drums in a band, keys and guitar in another band, and regularly play several instruments on albums that I produce. I’m a bit of a Jack of all trades, with a major focus on building or creating things. From songwriting to photography, woodworking to DIY electronics (guitar pedals, microphones, outboard gear and even a guitar) I’m always making something.

Games I LIke

  • Last of Us Part 1 and 2
  • Red Dead Redemption 2
  • Witcher 3
  • No Man’s Sky
  • Limbo
  • Stardew Valley

Recently played

  • Ghost Of Tsushima
  • Hollow Knight
  • Red Dead Redemption
  • Baldur’s Gate
  • Haiku The Robot
  • Planet Of Lana

Contact

Send me an email at diegohodgeaudio@gmail.com or use the contact form below

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